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AI Insights · Timothy · December 2022

Top 5 Snake Games Performance on Unified Platform in Central America - Q4 2022

The top 5 snake games in Central America showed varied performance in Q4 2022, with notable trends in downloads, revenue, and active users. Here’s a detailed look at their metrics.

Top 5 Snake Games Performance on Unified Platform in Central America - Q4 2022

In the fourth quarter of 2022, the top 5 snake games on the unified platform in Central America exhibited interesting trends in their weekly downloads, revenue, and active users. Here’s a breakdown of their performance:

Little Big Snake by LittleBigSnake, Inc saw a fluctuating trend in weekly revenue, peaking at $381 in mid-October and ending the quarter with approximately $198. Downloads experienced a significant surge, starting from 228 in late September and reaching up to 3.6K by the end of December. Active users also showed a consistent upward trend, growing from 5.3K to nearly 9.9K over the quarter.

Snake Rivals - io Snakes Games from Supersolid Ltd maintained a stable weekly revenue, peaking at $323 in early December. Weekly downloads exhibited a steady increase, starting at 3.2K in late September and rising to over 4.1K by the end of December. Active users followed a similar trend, growing from 6.1K to approximately 9.4K.

Snake.io - Fun Online Snake, published by Kooapps, saw modest weekly revenue, peaking at $217 in late November. The game experienced substantial weekly downloads, starting at 114.6K in late September and reaching nearly 195.5K by the end of December. Active users also increased significantly, growing from 805.4K to over 1M throughout the quarter.

Crazy Snake : Web3 Game by EkiPlay Platform, which was released in early December, saw its weekly revenue grow from $23 in mid-November to $225 by the end of December. Downloads started at 51 in early December and peaked at 128 in mid-December.

WormsZone.io - Hungry Snake from Azur Interactive Games Limited experienced a stable weekly revenue, with a peak of $80 in late December. Downloads fluctuated throughout the quarter, starting at 13.3K in late September and ending at 14.4K in late December. Active users also showed a stable trend, maintaining around 200K over the quarter.

These trends highlight the dynamic nature of the mobile gaming market in Central America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022